Forgotten Memories - A psychological survival horror

Discussion in 'Upcoming iOS Games' started by kugi_igi, Dec 10, 2009.

Thread Status:
Not open for further replies.
  1. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
    1
    0
    Lead/Game Programmer
    Montréal
    We have plans to port the game to Desktop (PC/MAC) as soon as the iOS version is published. Q1 2013 maybe Q2. Can't tell exactly right now, it's a bit soon to say. But yeah, we have plans for an even improved Desktop version with more stuff on it. :)
     
  2. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
    So, Tato, you're saying that the entire game - the actual gameplay - will have the same look and graphics quality as that trailer?! Really?!!
     
  3. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
    1
    0
    Lead/Game Programmer
    Montréal
    Yes, all those shaders are real-time shaders, nothing fancy, they where recorded with the engine and are available for the game except for the multiple local reflections and high quality refraction seen on the glasses which have less samples and a lowered buffer depth (while keeping the same visuals mind you).
     
  4. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
    -Wow :eek:
     
  5. jare0674

    jare0674 Member

    Mar 29, 2011
    7
    0
    0
    Yes or no for iPhone 4?
     
  6. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
    Nope
     
  7. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
    When are we going to see some more in-game images, Tato?
    You can't help but be impatient, when a game looks this good!
     
  8. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
    1
    0
    Lead/Game Programmer
    Montréal
    We have some pretty good stuff coming this week. More images. ;)
     
  9. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
    Looking forward to it!
     
  10. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
    1
    0
    Lead/Game Programmer
    Montréal
    #1650 tatoforever, Mar 21, 2012
    Last edited: Mar 22, 2012
    Alright,
    An artwork that tells a lot about the game. Again, this is pure psychological horror at it's best! More images coming soon! ;)
    Enjoy!
     

    Attached Files:

  11. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
  12. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
    1
    0
    Lead/Game Programmer
    Montréal
  13. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
    #1653 barl, Mar 21, 2012
    Last edited: Mar 22, 2012
    Oh I hope so! :D :D
     
  14. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
    Any chance of you showing us some? ;)
     
  15. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
    1
    0
    Lead/Game Programmer
    Montréal
    #1655 tatoforever, Mar 22, 2012
    Last edited: Mar 22, 2012
    I think TA downscaled them by default, they are 1900*1200. You have to click twice on the image to see it at full resolution.
    But just in case:
    http://www.psychozinteractive.com/public_files/FM_Rose_artwork_promo1.jpg
    http://www.psychozinteractive.com/public_files/FM_Rose_artwork_promo3.jpg

    PS: I've also attached them on the first post of this thread.
     
  16. Deatrocker

    Deatrocker Member

    Jan 4, 2012
    6
    0
    0
  17. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
    Tato, In your synopsis post, for the environments, you wrote:

    "Everything seems abandoned - dirty floors, stained walls and old technology, as if everyone has left the hospital in a hurry, forgetting their belongings behind. Something evil... inhuman is roaming the dark corridors. Something it is better to avoid. ''You manage to survive until you find out that the hospital itself is evil. Those deadly traps are everywhere, the darkness hides terrible secrets and everything is painted with the color of blood. You finally get out, only facing insurmountable gates trapping you in a gruesome yard where strong fog obscures your vision. That is when you turn around and meet the most monstrous thing you have ever seen.''

    I really hope that the environments live up to this, and that there are actual rooms "painted with the colour of blood" and that "the darkness (does) hide terrible secrets". I really can't wait until you show us some screenshots/gameplay video of these environments!!
     
  18. Artfoundry

    Artfoundry Well-Known Member

    May 11, 2009
    2,519
    2
    38
    COO and Creative Director at LCD Dreams, Inc.
    Bay area, CA
    Nice. For what it's worth, I think #3 is better. The quoted line looks a bit cheezy in 1. 3 just looks more professional and seems to have more synergy.
     
  19. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
    1
    0
    Lead/Game Programmer
    Montréal
    We still finishing some new stuff before showing the new images.
    But they are coming next week. :D
    Keep it tight! :)
     
  20. barl

    barl Well-Known Member

    Jul 8, 2009
    353
    0
    0
    Artist, Filmmaker
    Cardiff, UK
    Good stuff! :)
    Plus Tato, if you are still looking for beta testers, I'd be happy to play this game like crazy :)
     

Share This Page