iPhone FTL (By Subset Games)

Discussion in 'Upcoming iOS Games' started by killercow, Sep 25, 2013.

  1. brerlappin

    brerlappin Well-Known Member

    Feb 10, 2009
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    The screen is too small

     
  2. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    Only a matter of few days now >_<
     
  3. Bronxsta

    Bronxsta Well-Known Member

    Can't wait to see the reactions and impressions here. I've sunk 8 hours into the game and felt like I only scratched the surface. And now with the Advanced Edition content coming, it's going to be like a whole new experience

    Fans of space games, roguelikes, tactical strategy, unexpected "oh shit" moments, this game was made for you
     
  4. ojtitus

    ojtitus Well-Known Member

    Jul 7, 2010
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    Yeah, I can't wait to buy this next week. I'm going to need to go on a gaming vacation here soon.:D
     
  5. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    #65 VirtualBoyFreak, Mar 28, 2014
    Last edited: Mar 28, 2014
    Me too! Easter Holidays are just around the corner. 6 days for release and 11 days to play FTL without having to go to work!!! :D

    Have a look at the images I posted a few hours ago. They've had to adapt a mouse interface with many selectable onscreen icons to a touch interface. They've also had to add buttons onscreen which were keyboard inputs in the PC version (PAUSE button, for example). I'm sure they struggled when the two ships were onscreen because if they kept the 50/50 ratio, both ships were too small to select rooms and personnel in them. That's why they put the zooming option of one ship or the other. And finally, this all happened on an iPad. Imagine how difficult (impossible) it would have been on an iPhone screen.

    I understand your frustation, it happened the same to me with Codea for iPad (a game dev tool). In the end, I bought an iPad...
     
  6. farley2k

    farley2k Well-Known Member

    Apr 8, 2010
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    I wonder how it will be on the iPad Mini. A bit smaller than the iPad but a bit bigger than the iPhone...
     
  7. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    I think it will be ok, the minimum size to have it fully playable.
     
  8. coxy

    coxy Well-Known Member

    Sep 16, 2011
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    Do we know yet what size app this will be? or what version of ios you have to have?

    Thanks :)
     
  9. HansKaosu

    HansKaosu Well-Known Member

    Nov 19, 2013
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    Well the PC version is 160 MB, then you have the new content so 200-300 mb.
     
  10. killercow

    killercow Well-Known Member

    The PC version stands at 166MB without the extra content that will be added next week. So I'm guessing it's gonna be around 200-300MB
     
  11. CzechCongo

    CzechCongo Well-Known Member

    Jul 17, 2013
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    That was an EPIC jinx.
     
  12. Tommet

    Tommet Well-Known Member

    Apr 5, 2011
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    I hope so or I'll be selling my mini and buying an air in short order.
     
  13. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    You'll be doing so faster than light?!?!? :D
     
  14. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    #74 sapphire_neo, Mar 29, 2014
    Last edited: Mar 29, 2014


    25-minute long gameplay preview of the review/beta build.
     
  15. Baracus

    Baracus Well-Known Member

    LOL, wow it's much less sci-fi than the original :D
     
  16. sapphire_neo

    sapphire_neo Well-Known Member

    Jan 20, 2011
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    Haha I picked up the wrong link XD
     
  17. killercow

    killercow Well-Known Member

    Woah, it looks so good and it seems like the controls are spot on even though I find it a bit weird that the weapon interface is taking half of the screen.
     
  18. Jake7905

    Jake7905 Well-Known Member

    Jun 20, 2013
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    Well, to be fair, I wouldnt compare the Mini's screen size to that of an iPhone. I have a Mini Retina, and I've never had an issue with playing a game due to screen size. There are many games (usually strategy) that I didn't enjoy on my miniature iPhone 5, but played great on my Mini Retina. I'm sure FTL will work just fine.
     
  19. Cg2005

    Cg2005 Well-Known Member

    Nov 10, 2011
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    From the link that Killercow posted on the 21st, the devs mentioned in the video that testers ran it on their minis and said that they had no problems at all with the interface on the smaller screen.
     
  20. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    Fantastic video. I guess the v2.0 new ships and such weren't implement in the preview version yet, because it shows version 1.5.1. Counting down the days until Thursday... :D
     

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