[Promo Codes] Lost Qubixle

Discussion in 'Promo Codes and Contests' started by taishou, Oct 11, 2015.

  1. taishou

    taishou Member

    Oct 11, 2015
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    #1 taishou, Oct 11, 2015
    Last edited: Oct 11, 2015
    Hey folks, I have a giveaway for you. It's about the perspective puzzle game Lost Qubixle which should teases your brain. The codes are for the iOS version of the game :)

    [​IMG]

    Link to App Store https://itunes.apple.com/de/app/lost-qubixle/id892471603?mt=8
    Link to Play Store https://play.google.com/store/apps/details?id=com.andrebreitenfeld.LostQubixle

    Promo Codes:
    T33KJJXAYHFE
    AE6J4YPX93YY
    REXLE4EN9ATA
    9TKLY43K3YWM
    T7EWMPTYLTWP
    9AEEHRX9E4WP
    TY4H4PN94RTT
    RWNYXLYHJP3J
    M7P7AAWM4YPN
    F34EK6REJLXF
    KL9WLKNTKW69
    Y3FERHA9HMRY
    XTFP4WFPMTXA
    LHYEHY6KXT6R
    3FKKM4K4AT4F
    N7RNTY7KW73X
    AEHKFH3WLRLN
    YHKF3L7PMA3T
    YJLYLK64XNAT
    J66FTXLMENXR
    MT9YT6JYERAP
    9LATA7KNNHTH
    K36JFPPPY6K4
    6F6THYJP9RKX
    HYF49WM66743
    E6WEYM4M7333
    XFJ7A4469ENL
    NL6XMWXKMWPE
    YTHXRE46PKWA
    M7X7R4PPFTFX
    M3RPWL3XLM3L
    H7ARJPRANJHA
    P39AWEHMETNL
    FTTEA4EX66TP
    T3YTYE6EL7AJ
    XM7TWR4LE7R7
    YTLKF733RHRK
    RPPLYNJEFYTE
    WXHPE6JPHHAA
    RX9XTL6F3EMJ

    Please tell me which codes you have used. If all codes are redeemed let me know.
    And drop me line about your opinion. Really there is a new version approaching and I need your ideas.

    Enjoy
    Andre
     
  2. 9x16

    9x16 Well-Known Member

    Jul 7, 2015
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    #2 9x16, Oct 11, 2015
    Last edited: Oct 11, 2015
    Hi, I grabbed REXLE4EN9ATA. Will post impressions in a bit. Thanks!

    [edit] Wow, these are tough. On the very first puzzle, it wasn't clear what the red areas in the various views represented. I figured it out soon enough, but assuming I didn't miss it in the tutorial, it might be worth adding. But then the second and third provided their own challenges. And these are the beginner puzzles? I consider myself pretty strong spatially, but I'm not sure I'm going to be up for anything but the beginner ones. I'll keep trying tho.
     
  3. Zineman

    Zineman Well-Known Member

    Jul 7, 2014
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    Thanks, took AE6J4YPX93YY, will give some feedback shortly!
     
  4. Bethor

    Bethor Well-Known Member

    Oct 11, 2015
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    I used T33KJJXAYHFE thank you!
     
  5. noteatino

    noteatino Well-Known Member

    Jun 27, 2014
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    Used 9TKLY43K3YWM. Thanks alot!! However I almost tried half of the codes to finally redeem one.
     
  6. Zineman

    Zineman Well-Known Member

    Jul 7, 2014
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    I understand the concept, like the idea, presentation is great, I'm just finding it incredibly difficult to place the cubes where I want to in 3D space. Unless there's something I'm missing, the ability to fully rotate the playing area makes it virtually impossible to pick a particular square to 'build' on.
     
  7. taishou

    taishou Member

    Oct 11, 2015
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    Do you mean I should limit the rotation of the playing area?
     
  8. Zineman

    Zineman Well-Known Member

    Jul 7, 2014
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    If I want to place a 'floating' cube I rotate the screen so I can select the space I want the cube to go in but it places the cube in the space on the floor relative to where I place my finger. As it stands it's actually easier to fill the playing area with cubes and then try to remove the ones you don't need as the unwanted cubes act as a reference.
     
  9. taishou

    taishou Member

    Oct 11, 2015
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    Do you discovered the grid already? If you touch and hold a tile on the bounds of the playing area a grid will appear. While pressing you can place a floating cube by moving your finger over the grid.
     
  10. Zineman

    Zineman Well-Known Member

    Jul 7, 2014
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    Yeah, I've got my head round the grid now. You have to place your block in the floor position and then move it up the grid to where you want it. I think this needs to be demonstrated in the tutorial as it's not particularly intuitive and I think a few people would have become frustrated before working it out. I've 3 starred the first 8 levels so I am managing it, it will be interesting to see what others think.
     
  11. taishou

    taishou Member

    Oct 11, 2015
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    Thank you I will consider this
     
  12. Lavender

    Lavender Well-Known Member

    Dec 31, 2013
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    RX9XTL6F3EMJ thank you.

    I am feeling a little stupid right now because I don't really get it. (Sorry)
    Sigh......
    That being said.... How about some more thorough instructions or directions?
    Thank you.
     
  13. TheGreatEscaper

    TheGreatEscaper Well-Known Member

    Oct 10, 2014
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    Picked up T3YTYE6EL7AJ, thanks! Will be back with imps.
     
  14. Nemmox

    Nemmox Well-Known Member

    Feb 13, 2013
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    Thank you

    I took this Code XM7TWR4LE7R7

    Thank you so much!
     
  15. hugoo

    hugoo Member

    Sep 21, 2015
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    Thanks

    Took M7X7R4PPFTFX :D
     
  16. TheGreatEscaper

    TheGreatEscaper Well-Known Member

    Oct 10, 2014
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    It's a nice concept no doubt and the controls, while fiddly, do the job for the most part.
    The problem is that it's a trivial puzzle. There's a very simple algorithm that solves all the puzzles; I skipped to the advanced levels and three starred them all in less than an hour. Once the player discovers the way to solve the levels it just doesn't hold any interest anymore. Some of the minimum cube values are incorrect too; I got the star for reaching the number indicated but there were more cubes that I could have erased in some of the levels.
     
  17. taishou

    taishou Member

    Oct 11, 2015
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    I am really interested in that algorithm hope its not just brute force because the score is calculated based on considered moves. Can you PM me an outline of your approach to solve a level?
     
  18. yorrick

    yorrick Well-Known Member

    Oct 29, 2009
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    Thanks! Claimed M3RPWL3XLM3L
     
  19. 9x16

    9x16 Well-Known Member

    Jul 7, 2015
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    Like the four-minute mile, once TheGreatEscaper stated that an algorithm could be applied, I had to give it a go. And while I probably took longer, I managed to tear through all of the advanced puzzles with 3 stars in a single sitting. I also ended up with a number of instances where I used fewer cubes than allocated. In the end, the game ended up feeling like
    a 3D Picross - not necessarily a bad thing
    . If you want me to PM you my particular approach taishou, I'd be happy to.
     
  20. taishou

    taishou Member

    Oct 11, 2015
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    Yes send me your approach
     

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