iPad Super QuickHook (by Rocketcat Games)

Discussion in 'iPhone and iPad Games' started by Kepa, Jun 16, 2010.

  1. TheSporkWithin

    TheSporkWithin Well-Known Member

    Jan 16, 2010
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    College student, studying English/Japanese lit.
    #781 TheSporkWithin, Jun 20, 2010
    Last edited: Jun 20, 2010
    Also, this question is ludicrous. How RocketCat treats its early supporters is by giving them a one-time discount on the game, along with two exclusive, fun vanity items. Or do you expect them to give you something else in addition to that? Once you're good enough at the game to handle the nightmare levels you won't have any problems unlocking them. Just keep at it and you'll beat those dev scores in no time.

    EDIT: I'm really not trying to be inflammatory here. I just think it's really strange that you seem to think RocketCat is somehow taking advantage of early buyers.
     
  2. unbrokenchain33

    unbrokenchain33 Well-Known Member

    Feb 22, 2010
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    let me get a Florida Marlins hat! Would pay double the price of the game for that
     
  3. swishinj

    swishinj Well-Known Member

    Aug 3, 2009
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    CEO at Apple Inc.
    #317
    I want the animation where the hook is swung when it isn't being used
     
  4. PallaZ

    PallaZ Well-Known Member

    Jun 17, 2010
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    like in hook champ? ;P
     
  5. Metalbear

    Metalbear Well-Known Member

    Mar 21, 2009
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    #785 Metalbear, Jun 20, 2010
    Last edited: Jun 20, 2010
    @aznriceboi

    What pic/ pic of what?

    And I only have 4 more achievements to get! Avalanche silver and gold, the finder gold achievement, and the mega secret. My times are constantly being refined, I feel like if I put enough time into it I could challenge Qpawn. (Bit of a stretch)

    I will never again complain about the scoring of this game. Ever.
     
  6. aznriceboi13

    aznriceboi13 Well-Known Member

    Jan 18, 2010
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    to die
    where rice paddies grow...
    how long it took me to get to beat magma ruins....
    err i need to find my cable first
     
  7. Greensheep

    Greensheep Well-Known Member

    Sep 5, 2009
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    none at the time
    Quick question. I know it's already June 20 but is the whole free hats and discount thing still going on?
     
  8. Mag

    Mag Well-Known Member

    Jul 9, 2009
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    Still discount and I think you can still get one of the 2 hats.
     
  9. Harpgliss

    Harpgliss Well-Known Member

    Nov 8, 2009
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    Here No More
    Hi,

    Great game, I am just very bad at it though.

    Nice to see all the positve comments the game is getting, good luck and look forward seeing your next game.

    Yes, I bought Hook Champ and am no better at it either.

    But I still enjoy playing both, a lot.

    David
     
  10. Timmiex

    Timmiex Well-Known Member

    Jun 20, 2010
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    are there any differences between the hooks or do they just look different
     
  11. Timmiex

    Timmiex Well-Known Member

    Jun 20, 2010
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    and what are nightmare levels
     
  12. jak56

    jak56 Well-Known Member

    TITS OR GTFO!

    nah, just kidding.
    but did you play the lite version of hook champ? if not, maybe you should have.
     
  13. Fletch11

    Fletch11 Well-Known Member

    Mar 26, 2010
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    Thanks for the honest review. I was going to get this, but I think I'll pass on this one.
     
  14. jak56

    jak56 Well-Known Member

    @fletch
    you let one bad review overshadow all the positive comments, including the positive slidetoplay and toucharcade review?

    nice.
     
  15. Harpgliss

    Harpgliss Well-Known Member

    Nov 8, 2009
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    Here No More
    Hi,


    I was confused by this too.

    They talk of an honest review, is it honest because it is negative?

    To ignore all the positive reviews and somehow suggest they are not honest is a bit wrong.

    To each their own, you may be missing out on a great gaming experience by this.

    David
     
  16. Fletch11

    Fletch11 Well-Known Member

    Mar 26, 2010
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    #796 Fletch11, Jun 20, 2010
    Last edited: Jun 20, 2010
    Yea it was the only Review that talked about true gameplay and the are several like the one I quoted not just his. Not The OMFG this game is rad you have to buy it reviews you are refering to.
     
  17. Mag

    Mag Well-Known Member

    Jul 9, 2009
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    Frankly the way they minimize the gameplay every game can be negatively reviewed on their gameplay.
    Racing games; all you do is give gas and steer.
    FPS; all you do is walk around and fire a weapon.
    etc
     
  18. Harpgliss

    Harpgliss Well-Known Member

    Nov 8, 2009
    792
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    Here No More
    Hi,


    Not going back through the whole thread here or checking reviews on other sites, I do find it kind of surprising this would be the only review that talked of game play.

    One pays attention to what one wants to, if that review "spoke" to you when others did not, then maybe this game is not right for you.

    David
     
  19. MasterChief3624

    MasterChief3624 Well-Known Member

    Oct 11, 2009
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    I don't agree with the harshness; I love the game immensely. But it's not that bad of a review. Seems to me like it just didn't hook them (excuse the pun). Although I don't agree with the negative connotations of their complaints, they are valid points in this reviewer's eyes. It's purely their opinion, and I honestly see nothing wrong with that.

    The last couple sentences, especially, give off a feeling that this person enjoyed the game at face-value, but when they got deeper into it, they noticed that it was much more repetitious than they originally thought.

    They might also be a person that loved Hook Champ and was let down by this. That's where I thought they were going with their first couple sentences, honestly :p
     
  20. bluewomble88

    bluewomble88 Well-Known Member

    Nov 8, 2009
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    The difference is those genres have both good and poor examples (e.g. Halo compared to most 007 FPS's). Although the swing-genre is fairly limited for competition, the nearest type of game would be a platformer. Any decent platformer would provide numerous secret areas in varying worlds that could be revisited when you find power-ups later in the game. Add to that a set number of lives so you are challenged and some range of enemies to fight or at least prevent your progress and you've got yourself a fun game.
    SQH doesn't have any of that. You swing and swing and swing collecting coins and finding silly and rather pointless secret areas without any opposition. If you die you just respawn at the last checkpoint and continue until you get to the end. You then visit a shop and buy hooks and hats with your coins that give you no advantage at all, purely for cosmetic value, and then go to the next level to do it all again. Boring!
     

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