Hi, I'll throw my two cents into the fray. This game, or any app really, is worth what someone will pay for it. This varies greatly from each individual. Do I think this is worth the price being asked, yes. Have I bought it yet, no. frankly, I have been waiting to see if it will go on sale but am not complaining on the price. If I wanna buy it and I get an itch for it, I will buy it. Why? because it will be worth the three dollars for me to have it. Really surprised to see such a long thread going on whether this game is worth three dollars. Been less complaining about the pricier games that offer no more playability than this appears to. O.K. back to the fighting again. David
Even though I agree against the people defending Canabalt, this time I will not. Have you played Hook Champ, because it is of better quality than Canabalt, definately. So your statement fails, sorry, but even though Canabalt is good and worth $3 Hook Champ is worth more than that.
Yes I have, I prefer Canabalt. Although... that's not the point at all. People are getting confused about the true worth of games because of the store's ridiculous set up. Hook Champ is vastly under-priced.
I don't see any other $3 priced games being complained about as much as this one. Its just this one. Its about the amount of content included which is about 30 seconds worth.
I'd say the same about Tetris. Hell, I'd personally say the same about most real life sports, watch one guy throw a ball, watch another swing a bat... that's all I'm gonna get from that. I'd be happy enough if they made $2.99 the minimum price on the App Store. The complainers can screw themselves, the addicts will save money due to the reduced temptation to grab everything that's going for $1.99 or under, and the developers can concentrate on making real games.
The reason people are complaining about this one is that people really like the game and actually want it. Are you suggesting that there are no games with a worse gameplay to price ratio than Canabalt? http://appshopper.com/games/xmas-pud is far worse a game and $1.99 much worse spent than the $2.99 on canabalt, but since there isn't a complaint thread about it, it must be a better value I suppose. arn
The problem I have with the side in favor of more expensive pricing is that I haven't seen an example of one of these so-called super games that isn't basically a small time remake of a familiar game formula. Like MC: Sandstorm; it's a great game and I enjoy the hell out of playing it, but that formula has already been done better many times before on other systems. From what I've seen, that aforementioned side has been in favor of similar stuff from Gameloft and similar companies who have bigger budgets. Thus far I've seen little more from those companies than flooding the market with games from every already familiar genre. A dungeon RPG, an Oblivion-style RPG, a fighting game, a GTA clone, etc. So what? Where's a "super game" that takes advantage of the iPhone's unique features like the accelerometer and the super intuitive touch features? I have no problems with the games because of this, but the cheap-o games usually involve game formulas, however simple, that you can't play on other systems. Canabalt and its ilk is hardly an original game but I'd rather play simple games like it because it's more fitting for me on this platform.
comparable to doodle jump It is the most addicting game on my ipod touch. It is comparable to doodle jump- the best game ever created- but people still complain it is too repetitive. In doodle jump, all you do is jump up and down. In Canabalt, you run and jump across buildings. Canabalt actually has better graphics though. But i can see why people dont think its worth 3bucks
So here's something I've been thinking about, largely spurred by Jim Sterling over at Destructoid rating Assassin's Creed 2 a 4.5/10 and 3/4 of the internet forming an angry mob to tar and feather him- Gamers everywhere are always clamoring for "honest and fair" reviews. We looked at Canabalt, loved it, and ended up giving it five stars for the month. This seems to have really upset some people around here, especially amateur app store economists. So this raises the question: Would you rather have the media provide honest reviews like the universal accolade Canabalt has received from nearly all members of the gaming review scene and even from outside of the gamer circles... Or would you rather we lie to you, and just parrot your opinion? If you'd rather have us lie to you, what's the point of reviews at all? Why even bother reading them? Just think whatever you want to think and pretend everyone else does as well. In the instance of Freedog's beliefs that the entire internet is governed by some shadow illuminati chaired by the sinister Adam Saltsman, which is more realistic: That everyone who has said they enjoyed the game actually enjoyed it, or Semi Secret Software made some pact with the devil to form this underground cabal which includes the entire gaming media and several non-gaming outlets to promote his game? Our enjoyment of Canabalt has nothing to do with the amount of content included. There are tons of games out there that I've paid many times more for that have been very short that I consider among the best games I've ever played. Portal costs $20 and you can beat it inside of two hours, yet I don't think I could ever honestly come up with a top ten games of all time list that doesn't include that game somewhere near the top regardless of the fact that it doesn't include 80 hours of gameplay, feature 18 player coop, online deathmatch with 128 players, full facebook support and online scoring, etc. I guess I just can't decide if it's amazingly hilarious or remarkably depressing that any iPhone game can be considered "overpriced" when the vast majority of them cost less than a cup of coffee, which you will just end up peeing out inside of a few hours.
i think that 1.99 is a more reasonable price, atho it seems more like a 1.25 game... it does get old, but I go back to it now and again... its a bit too gray to keep me interested for extended periods tho
And every other media outlet on the internet who has positively reviewed Canabalt also are just doing it to kiss up to a two-man game development company run out of a basement? How does that even begin to make sense? Do you honestly think TouchArcade, Kotaku, MacWorld, BoingBoing, and all the other big sites out there who have positively reviewed Canabalt are willing to put their reputation on the lines so they get a Christmas card from the Saltsman family? Honestly? If you believe that, you should get yourself a set of these rings and become immortal: http://www.alexchiu.com/
Hodapp would you argue the fact that a ton of people are complaining about this game more than any other game?
I'm not sure if you've noticed but it's not entirely uncommon around here to complain about the price of any game that isn't 99¢ or free.